Learn from AAA environment artists Konrad Białowąs and Andreas Stavaas. Get honest feedback, a plan built around your goals, and the production know-how to turn your ideas into portfolio-ready, game-ready environments.
Whether you are just starting out or levelling up your craft, this mentorship gives you tailored, one-on-one guidance from two artists who build environments for AAA games every day. Together we set a clear goal, build a plan, and work towards it week by week, from blockout to final polish and portfolio presentation.
PRINCIPAL ENVIRONMENT ARTIST
Andreas is a Principal Environment Artist at Bloober Team, where he worked on SILENT HILL 2. He has almost a decade of experience building environments for AAA games, including Cyberpunk 2077 at CD PROJEKT RED and Tom Clancy’s The Division 2 at Ubisoft Reflections. He studied Game Art at the University of South Wales.
SENIOR ENVIRONMENT ARTIST
Konrad is a Senior Environment Artist at Bloober Team, where he worked on SILENT HILL 2, owning large-scale environments from first blockout to final polish and shipping. Before that he was an Environment Artist at Splash Damage, and spent two years building Unreal Engine virtual sets for broadcasters including the BBC, ITV and BT Sport. He studied 3D Animation and Games at Middlesex University.
Tell us about yourself, your current skills and what you want to achieve.
Your first session is longer, so we can review your work and set a personal goal and plan.
One-hour live sessions with feedback, demos and answers to your questions.
Finish with stronger skills, a clear next step and work you are proud to show.
€95
EARLY BIRD PRICING
€895
OPEN SLOTS: 4
Introduction questions will be asked when you apply. Timezone: Central European Time (CET/CEST).
Mentorships and advice sessions do not guarantee job opportunities at your mentors’ current employers. Sessions are tailored to you, so come prepared with your own questions and projects. Recording and redistributing sessions is not allowed. Missing a scheduled session without prior notice forfeits that session.
Environments from the PixelPress team, built in Unreal Engine. This is the standard we’ll help you reach.
Slots are limited. Apply now and take your environment art to the next level.
© 2025 PixelPress3D.com
Built with passion by WebSpecjaliści
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.